Essay research, The Art of Game Design

Schell, J, (2008), The Art of Game Design; USA: Morgan Kaufmann Publishers.

Chapter 2 – The designer creates an experience.

“Game designers only care about what seems to exist. The player and the game are real. The experience is imaginary.” Schell states that a game designer needs to borrow approaches from psychology and design. These create the experience.

Four elements of games:

  • mechanics
  • story
  • aesthetics
  • technology

All of these need to work together in equal balance to create the game experience.

 

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