As the character focus has shifted from the ally characters to the protagonist, I have mocked up a quick guide for Jade to begin designing.
The info given is very basic currently but this is due to my ongoing development. Due to the nature of the game genre, Adventure RPG, the protagonist is going to directly affect the narrative drive and output of the game. This means that i need to be considerate when planning the design of the protag, but due to time constraints I needed to get the visual design started. I guess this is the nature of designing concept at the same time as starting the production of the game.